1 /********************************************** 2 * Copyright (C) 2009 Lukas Laag 3 * This file is part of Vectomatic. 4 * 5 * Vectomatic is free software: you can redistribute it and/or modify 6 * it under the terms of the GNU General Public License as published by 7 * the Free Software Foundation, either version 3 of the License, or 8 * (at your option) any later version. 9 * 10 * Vectomatic is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU General Public License for more details. 14 * 15 * You should have received a copy of the GNU General Public License 16 * along with Vectomatic. If not, see http://www.gnu.org/licenses/ 17 **********************************************/ 18 package org.vectomatic.client.rep.controller; 19 20 import org.vectomatic.client.rep.RepApplication; 21 22 // Commands 23 // 24 // Associate tangents 25 // Dissociate tangents 26 // Make tangents associated and symetric 27 // Insert control point 28 // Remove control point 29 // 30 // Add a segment between two endpoints 31 // Join two endpoints to create a continuous path 32 // Remove a segment 33 // Cut a path at the selected point 34 // 35 // Turn segment to line 36 // Turn segment to spline 37 38 public class EditPathController extends ControllerBase { 39 40 private MouseControllerButton _button; 41 public EditPathController(RepApplication app) { 42 super(app); 43 _button = new MouseControllerButton(_app.getIcons().editPathIcon().createImage(), _app.getConstants().editPathCommand(), this); 44 } 45 // 0/ Single click on segment + mousemove: change control points so that the spline segment goes through the mouse point 46 // 1/ Double-click on segment: insert control point 47 // 2/ Delete with selected vertices: remove selected control points 48 // 3/ mouseMove point + CTRL + ALT: constrain point movement in the direction of tangent 49 // 4/ mouseMove handle + CTRL: rotate by increments 50 // 5/ mouseMove handle + ALT: preserve tangent length 51 // 6/ mouseMove handle + CTRL: rotate by increments 52 // 7/ mouseMove handle + MAJ: rotate both handles (done automatically if the two tangents are aligned) 53 // 8/ mouseDown + CTRL: toggle node type 54 // 9/ mouseDown + SHIFT: add to selection 55 56 public MouseControllerButton getButton() { 57 return _button; 58 } 59 }