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Memokid is now free software. The game, which used to be marketed by the now defunct eveil-et-savoirs.com online store, has been re-licensed under GPLv3. The source code is available at this URL on gitlab: https://gitlab.com/vectomatic/memokid
The source base has been modernized. This was quite a challenge in itself since the code base was six […]
I am releasing a new version of lib-gwt-svg to preserve compatibility with Firefox 59+. After Chrome 48+, Firefox has begun dropping compatibility with SVG1.1 features (to prepare for SVG2.0 I guess ?). Luckily for us SVG1.1 users, Philip Rogers has updated his polyfill to address just that. Restoring compatibility was just a matter of upgrading […]
I am launching a new game today called Memokid. The purpose of the game is to train your memory, and it can appeal to anybody from 3 to 103 ! Here are some of the highlights of the game:
You can choose from eight decks of cards: food, animals, transportation. One of the decks even […]
I am releasing a new version of lib-gwt-svg to preserve compatibility with Chrome 48+. Indeed Chrome 48+ has begun dropping compatibility with several SVG1.1 features in their quest to implement new SVG2.0 features. The sad thing is that they dropped SVG 1.1 features before they even provided a working SVG2.0 replacement !
You can get […]
gwt-2.6.0 has finally been released, which is very good news. I am releasing new versions of all my GWT-based libraries and applications to provide compatibility with this new release. The whole software stack actually receives a big overhaul, and now uses JDK1.7u51 and the just released maven-gwt-plugin-2.6.0 for building.
I recently purchased a FirefoxOS phone and wanted to create my first application for the device. I already had a large legacy of GWT code based on lib-gwt-svg and lib-gwt-file and wondered if I would be able to reuse some of that and in what form.
I quickly realized that I would not be able […]
I am releasing today a new version of most my GWT libs, apps and games. The update is mostly to preserve compatibility with GWT-2.5.0, and the new gwt-maven-plugin 2.5.0. You can look at the release notes for more details. The code is available in GitHub and maven central.
I am releasing today a new version of most my GWT libs, apps and games.
lib-gwt-svg 0.5.6 brings several additional features, such as support for SVG drag-and-drop and CSS/SVG backgrounds. lib-gwt-file 0.3.1 brings a working implementation of Blob.slice and support for large files (up to 2^56 bytes long). svgreal 0.2.2 provides support for image element […]
Several developers have been asking whether SVG supports html5 drag-and-drop. Until now, I usually answered: “no way, the SVG specification predates the HTML5 specification and does not mention drag-and-drop, so there is no chance that will work”. The goods news is that things are starting to evolve in several major browsers.
What is supported exactly […]
I am releasing a bug-fix release of to address the following bug which sort of ruined the whole editing experience of the app:
manipulators are not displayed at the proper location if the ancestors of the element to edit have transforms.
If you ran a previous version of svgreal, make sure you click Shift […]
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